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The Vision Egg package. The Vision Egg is a programming library (with demo applications) that uses standard, inexpensive computer graphics cards to produce visual stimuli for vision research experiments. Today's consumer computer graphics cards, thanks to the demands of computer gamers, are capable of drawing and updating computer graphics suitable for producing research-quality visual stimuli. The Vision Egg allows the vision scientist (or anyone else) to program these cards using OpenGL, the standard in computer graphics programming. Potentially difficult tasks, such as initializing graphics, getting precise timing information, controlling stimulus parameters in real-time, and synchronizing with data acquisition are greatly eased by routines within the Vision Egg. See the 'Core' module for the fundamental Vision Egg classes.
Version: 1.1.dev
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Classes | |
Parameters Parameter container. |
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ParameterDefinition Define parameters used in ClassWithParameters... |
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ClassWithParameters Base class for any class that uses parameters. |
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Variables | |
release_name = '1.1.dev'
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config = VisionEgg.Configuration.Config()
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log_formatter = logging.Formatter('%(asctime)s (%(process)d) %
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logger = logging.getLogger('VisionEgg.Configuration')
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true_time_func = time.time
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time_func = time.time
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Function Details |
DEPRECATED. Use time_func instead |
Variables Details |
log_formatter
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