Package VisionEgg :: Module Text :: Class GlutTextBase
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Class GlutTextBase

source code

         object --+        
                  |        
ClassWithParameters --+    
                      |    
          Core.Stimulus --+
                          |
                         GlutTextBase

DEPRECATED. Base class: don't instantiate this class directly.

Base class that defines the common interface between the
other glut-based text stimuli.

Parameters
==========
color     -- (AnyOf(Sequence3 of Real or Sequence4 of Real))
             Default: (1.0, 1.0, 1.0)
lowerleft -- (Sequence2 of Real)
             Default: (320, 240)
on        -- (Boolean)
             Default: True
text      -- (String)
             Default: the string to display



Instance Methods
 
__init__(self, **kw)
Instantiate and get ready to draw.
source code

Inherited from Core.Stimulus: draw

Inherited from ClassWithParameters: __getstate__, __setstate__, get_specified_type, is_constant_parameter, set, verify_parameters

Inherited from object: __delattr__, __getattribute__, __hash__, __new__, __reduce__, __reduce_ex__, __repr__, __setattr__, __str__

Class Variables
  parameters_and_defaults = {'on':(True, ve_types.Boolean), 'col...

Inherited from ClassWithParameters: __safe_for_unpickling__, constant_parameters_and_defaults

Properties

Inherited from object: __class__

Method Details

__init__(self, **kw)
(Constructor)

source code 
Instantiate and get ready to draw.

Set parameter values and create anything needed to draw the
stimulus including OpenGL state variables such display lists
and texture objects.

Overrides: Core.Stimulus.__init__
(inherited documentation)

Class Variable Details

parameters_and_defaults

Value:
{'on':(True, ve_types.Boolean), 'color':((1.0, 1.0, 1.0), ve_types.Any\
Of(ve_types.Sequence3(ve_types.Real), ve_types.Sequence4(ve_types.Real\
))), 'lowerleft':((320, 240), ve_types.Sequence2(ve_types.Real)), 'tex\
t':('the string to display', ve_types.String)}