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object --+ | ClassWithParameters --+ | Core.Stimulus --+ | GlutTextBase --+ | StrokeText
DEPRECATED. Text rendered by GLUT using stroke fonts. Parameters ========== anti_aliasing -- (Boolean) Default: True color -- (AnyOf(Sequence3 of Real or Sequence4 of Real)) Inherited from GlutTextBase Default: (1.0, 1.0, 1.0) font -- (Integer) Default: 0 linewidth -- (Real) Default: 3.0 lowerleft -- (Sequence2 of Real) Inherited from GlutTextBase Default: (320, 240) on -- (Boolean) Inherited from GlutTextBase Default: True orientation -- (Real) Default: 0.0 text -- (String) Inherited from GlutTextBase Default: the string to display
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parameters_and_defaults = {'font':(glut.GLUT_STROKE_ROMAN, ve_
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Method Details |
Instantiate and get ready to draw. Set parameter values and create anything needed to draw the stimulus including OpenGL state variables such display lists and texture objects.
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Draw the stimulus. (Called by Viewport instance.) This method is called every frame. This method actually performs the OpenGL calls to draw the stimulus.
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Class Variable Details |
parameters_and_defaults
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