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Seed Reference Manual | ![]() |
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Top | Description |
#include <seed/seed.h> void seed_signal_connect (SeedContext ctx, GObject *object, const gchar *signal, const gchar *script); void seed_signal_connect_value (SeedContext ctx, GObject *object, const gchar *signal, SeedValue function, SeedValue user_data);
void seed_signal_connect (SeedContext ctx, GObject *object, const gchar *signal, const gchar *script);
Evaluates script
, which should return a function, then connects the returned
function to the signal specified by signal
on object
. user_data
is passed as the user_data argument to the callback function.
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A valid SeedContext |
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A GObject, to connect the signal on. |
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A signal specification. |
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The script to connect to the signal. Should return a function. |