Geometry module provides the following transformation operations, which allow to:
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Translate an object by a certain vector.
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Rotate an object around a certain axis by a certain angle.
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Move an object to a new location.
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Mirror an object through a point an axis or a plane of symmetry.
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Scale an object by one or several scale factors.
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Create an Offset of the object.
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Create a simultaneous Translation in several directions.
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Create a simultaneous Multi Rotation "Rotation in several directions".
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Produce a Fillet on the selected edges of the object.
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Produce a 1D Fillet on the corners of a Wire with Planar Edges.
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Produce a 2D Fillet on the corners of a Planar Face.
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Produce a Chamfer on the selected edges of the object.