=head1 NAME
Math::Logic - Provides pure 2, 3 or multi-value logic.
=head1 SYNOPSIS
use Math::Logic qw( $TRUE $FALSE $UNDEF $STR_TRUE $STR_FALSE $STR_UNDEF ) ;
# 1 0 -1 'TRUE' 'FALSE' 'UNDEF'
use Math::Logic ':NUM' ; # $TRUE $FALSE $UNDEF -- what you normally want
use Math::Logic ':ALL' ; # All the constants
use Math::Logic ':STR' ; # $STR_TRUE $STR_FALSE $STR_UNDEF
# 2-degree logic
my $true = Math::Logic->new( -value => $TRUE, -degree => 2 ) ;
my $false = Math::Logic->new( -value => $FALSE, -degree => 2 ) ;
my $x = Math::Logic->new_from_string( 'TRUE,2' ) ;
print "true" if $true ;
# 3-degree logic (non-propagating)
my $true = Math::Logic->new( -value => $TRUE, -degree => 3 ) ;
my $false = Math::Logic->new( -value => $FALSE, -degree => 3 ) ;
my $undef = Math::Logic->new( -value => $UNDEF, -degree => 3 ) ;
my $x = Math::Logic->new_from_string( 'FALSE,3' ) ;
print "true" if ( $true | $undef ) == $TRUE ;
# 3-degree logic (propagating)
my $true = Math::Logic->new( -value => $TRUE, -degree => 3, -propagate => 1 ) ;
my $false = Math::Logic->new( -value => $FALSE, -degree => 3, -propagate => 1 ) ;
my $undef = Math::Logic->new( -value => $UNDEF, -degree => 3, -propagate => 1 ) ;
my $x = Math::Logic->new_from_string( '( UNDEF, 3, -propagate )' ) ;
print "undef" if ( $true | $undef ) == $UNDEF ;
# multi-degree logic
my $True = 100 ; # Define our own true
my $False = $FALSE ;
my $true = Math::Logic->new( -value => $True, -degree => $True ) ;
my $very = Math::Logic->new( -value => 67, -degree => $True ) ;
my $fairly = Math::Logic->new( -value => 33, -degree => $True ) ;
my $false = Math::Logic->new( -value => $False, -degree => $True ) ;
my $x = Math::Logic->new_from_string( "25,$True" ) ;
print "maybe" if ( $very | $fairly ) > 50 ;
# We can have arbitrarily complex expressions; the result is a Math::Logic
# object; all arguments must be Math::Logic objects or things which can be
# promoted into such and must all be compatible. The outcome depends on
# which kind of logic is being used.
my $xor = ( $x | $y ) & ( ! ( $x & $y ) ) ;
# This is identical to:
my $xor = $x ^ $y ;
=head1 DESCRIPTION
Perl's built-in logical operators, C, C, C and C support
2-value logic. This means that they always produce a result which is either
true or false. In fact perl sometimes returns 0 and sometimes returns undef
for false depending on the operator and the order of the arguments. For "true"
Perl generally returns the first value that evaluated to true which turns out
to be extremely useful in practice. Given the choice Perl's built-in logical
operators are to be preferred -- but when you really want pure 2-degree logic
or 3-degree logic or multi-degree logic they are available through this module.
The only 2-degree logic values are 1 (TRUE) and 0 (FALSE).
The only 3-degree logic values are 1 (TRUE), 0 (FALSE) and -1 (UNDEF). Note
that UNDEF is -1 I C!
The only multi-degree logic values are 0 (FALSE)..C<-degree> -- the value of
TRUE is equal to the degree, usually 100.
The C<-degree> is the maximum value (except for 2 and 3-degree logic); i.e.
logic of I-degree is I-value logic, e.g. 100-degree logic has 101
values, 0..100.
Although some useful constants may be exported, this is an object module and
the results of logical comparisons are Math::Logic objects.
=head2 2-degree logic
2-degree logic has one simple truth table for each logical operator.
Perl Logic Perl Logic Perl Logic
A B and and A B or or A B xor xor
- - --- --- - - -- -- - - --- ---
F F F F F F F F F F F F
T T T T T T T T T T F F
T F F F T F T T T F T T
F T F F F T T T F T T T
Perl Logic
A not not
- --- ---
F T T
T F F
In the above tables when dealing with Perl's built-in logic T and F are any
true and any false value respectively; with Math::Logic they are objects whose
values are 1 and 0 respectively. Note that whilst Perl may return 0 or undef
for false and any other value for true, Math::Logic returns an object whose
value is either 0 (FALSE) or 1 (TRUE) only.
my $true = Math::Logic->new( -value => $TRUE, -degree => 2 ) ;
my $false = Math::Logic->new( -value => $FALSE, -degree => 2 ) ;
my $result = $true & $false ; # my $result = $true->and( $false ) ;
print $result if $result == $FALSE ;
=head2 3-degree logic
3-degree logic has two different truth tables for "and" and "or"; this module
supports both. In the Perl column F means false or undefined; and T, F and U
under Math::Logic are objects with values 1 (TRUE), 0 (FALSE) and -1 (UNDEF)
respectively. The + signifies propagating nulls (UNDEFs).
Perl Logic Perl Logic Perl Logic
A B and and+ and A B or or+ or A B xor xor+ xor(same)
- - --- --- --- - - -- -- -- - - --- --- ---
U U F U U U U F U U U U F U U
U F F U F U F F U U U F F U U
F U F U F F U F U U F U F U U
F F F F F F F F F F F F F F F
U T F U U U T T U T U T T U U
T U F U U T U T U T T U T U U
T T T T T T T T T T T T F F F
T F F F F T F T T T T F T T T
F T F F F F T T T T F T T T T
Perl Logic
A not not+ not(same)
- --- --- ---
U T U U
U T U U
F T T T
T F F F
# 3-degree logic (non-propagating)
my $true = Math::Logic->new( -value => $TRUE, -degree => 3 ) ;
my $false = Math::Logic->new( -value => $FALSE, -degree => 3 ) ;
my $undef = Math::Logic->new( -value => $UNDEF, -degree => 3 ) ;
my $result = $undef & $false ; # my $result = $undef->and( $false ) ;
print $result if $result == $FALSE ;
# 3-degree logic (propagating)
my $true = Math::Logic->new( -value => $TRUE, -degree => 3, -propagate => 1 ) ;
my $false = Math::Logic->new( -value => $FALSE, -degree => 3, -propagate => 1 ) ;
my $undef = Math::Logic->new( -value => $UNDEF, -degree => 3, -propagate => 1 ) ;
my $result = $undef & $false ; # my $result = $undef->and( $false ) ;
print $result if $result == $UNDEF ;
=head2 multi-degree logic
This is used in `fuzzy' logic. Typically we set the C<-degree> to 100
representing 100% likely, i.e. true; 0 represents 0% likely, i.e. false, and
any integer in-between is a probability.
The truth tables for multi-degree logic work like this:
and lowest value is the result;
or highest value is the result;
xor by truth table xor(a,b) == and(or(a,b),not(and(a,b)))
not degree minus the value is the result.
Logic
A B and or xor
--- --- --- --- ---
0 0 0 0 0
0 100 0 100 100
100 0 0 100 100
100 100 100 100 0
0 33 0 33 33
33 0 0 33 33
33 100 33 100 67
33 33 33 33 33
100 33 33 100 67
0 67 0 67 67
67 0 0 67 67
67 100 67 100 33
67 67 67 67 33
100 67 67 100 33
33 67 33 67 67
67 33 33 67 67
A not
--- ---
0 100
33 67
67 33
100 0
# multi-degree logic
my $True = 100 ; # Define our own TRUE and FALSE
my $False = $FALSE ;
$true = Math::Logic->new( -value => $True, -degree => $True ) ;
$very = Math::Logic->new( -value => 67, -degree => $True ) ;
$fairly = Math::Logic->new( -value => 33, -degree => $True ) ;
$false = Math::Logic->new( -value => $False, -degree => $True ) ;
my $result = $fairly & $very ; # my $result = $fairly->and( $very ) ;
print $result if $result == $fairly ;
=head2 Public methods
new class object (also used for assignment)
new_from_string class object
value object
degree object
propagate object
incompatible object
compatible object (deprecated)
as_string object
and object (same as &)
or object (same as |)
xor object (same as ^)
not object (same as !)
"" object (see as_string)
0+ object (automatically handled)
<=> object (comparisons)
& object (logical and)
| object (logical or)
^ object (logical xor)
! object (logical not)
=head2 new (class and object method)
my $x = Math::Logic->new ;
my $y = Math::Logic->new( -value => $FALSE, -degree => 3, -propagate => 0 );
my $a = $x->new ;
my $b = $y->new( -value => $TRUE ) ;
This creates new Math::Logic objects. C should never fail because it will
munge any arguments into something `sensible'; in particular if the value is
set to -1 (UNDEF) for 2 or multi-degree logic it is silently converted to 0
(FALSE). In all other cases anything that is true in Perl is converted to 1
(TRUE) and everything else to 0 (FALSE).
If used as an object method, e.g. for assignment then the settings are those
of the original object unless overridden. If used as a class method with no
arguments then default values are used.
C<-degree> an integer indicating the number of possible truth values;
typically set to 2, 3 or 100 (to represent percentages). Minimum value is 2.
C<-propagate> a true/false integer indicating whether NULLs (UNDEF) should
propagate; only applicable for 3-degree logic where it influences which truth
table is used.
C<-value> an integer representing the truth value. For 2-degree logic only 1
and 0 are valid (TRUE and FALSE); for 3-degree logic 1, 0, and -1 are valid
(TRUE, FALSE and UNDEF); for multi-degree logic any positive integer less than
or equal to the C<-degree> is valid.
=head2 new_from_string (class and object method)
my $x = Math::Logic->new_from_string( '1,2' ) ;
my $y = Math::Logic->new_from_string( 'TRUE,3,-propagate' ) ;
my $z = Math::Logic->new_from_string( '( FALSE, 3, -propagate )' ) ;
my $m = Math::Logic->new_from_string( '33,100' ) ;
my $n = Math::Logic->new_from_string( '67%,100' ) ;
This creates new Math::Logic objects. The string B include the first two
values, which are C<-value> and C<-degree> respectively.
True values can be expressed as 1, T or any word beginning with T, e.g.
TRUE or -true; the pattern is /^-?[tT]/.
False values can be expressed as 0, F or any word beginning with F, e.g.
FALSE or -false; the pattern is /^-?[fF]/.
Undef values can be expressed as -1, U or any word beginning with U, e.g.
UNDEF or -undef; the pattern is /^-?[uU]/.
Propagate is set to true by adding a third parameter matching /^-?[tTpP1]/,
e.g. -propagate. To set propagate to false either don't include a third
parameter or include it as 0 (zero).
=head2 value (object method)
print $x->value ;
print $x ;
This returns the numeric value of the object. For 2-degree logic this will
always be 1 or 0; for 3-degree logic the value will be 1, 0 or -1; for
multi-degree logic the value will be a positive integer <= C<-degree>.
=head2 degree (object method)
print $x->degree ;
This returns the degree of the object, i.e. the number of possible truth
values the object may hold; it is always 2 or more.
=head2 propagate (object method)
print $x->propagate ;
This returns whether or not the object propagates NULLs (UNDEF). Objects using
2 or multi-degree logic always return FALSE; 3-degree logic objects may return
TRUE or FALSE.
=head2 incompatible (object method)
print $x & $y unless $x->incompatible( $y ) ;
Returns FALSE if the objects are compatible; returns an error string if
incompatible (which Perl treats as TRUE), e.g.:
$x = Math::Logic->new_from_string('1,2') ;
$y = Math::Logic->new_from_string('0,3') ;
# The above are incompatible because the first uses 2-degree logic and the
# second uses 3-degree logic.
print $x->incompatible( $y ) if $x->incompatible( $y ) ;
# This will print something like:
Math::Logic(2,0) and Math::Logic(3,0) are incompatible at ./logic.t line 2102
# The first number given is the degree and the second the propagate setting
Objects are compatible if they have the same C<-degree> and in the case of
3-degree logic the same C<-propagate>. Logical operators will only work on
compatible objects, there is no type-coersion (but see typecasting later).
=head2 compatible DEPRECATED (object method)
print $x->compatible( $y ) ;
Returns TRUE or FALSE depending on whether the two objects are compatible.
Objects are compatible if they have the same C<-degree> and in the case of
3-degree logic the same C<-propagate>. Logical operators will only work on
compatible objects, there is no type-coersion (but see typecasting later).
=head2 as_string and "" (object method)
# output:
print $x->as_string ; # TRUE
print $x->as_string( 1 ) ; # (TRUE,2)
print $x->as_string( -full ) ; # (TRUE,2)
print $x ; # TRUE
print $x->value ; # 1
print $m ; # 33
print $m->value ; # 33
print $m->as_string( 1 ) ; # (33%,100)
Usually you won't have to bother using C since Perl will invoke it
for you as necessary; however if you want a string that can be saved, (perhaps
to be read in using C later), you can pass an argument to
C.
=head2 and and & (object method)
print "true" if ( $y & $z ) == $TRUE ;
print "yes" if $y & 1 ;
print "yes" if $TRUE & $y ;
$r = $y & $z ; # Creates a new Math::Logic object with the resultant truth value
print "true" if $y->and( $z ) == $TRUE ;
Applies logical and to two objects. The truth table used depends on the
object's C<-degree> (and in the case of 3-degree logic on the C<-propagate>).
(See the truth tables above.)
=head2 or and | (object method)
print "true" if ( $y | $z ) == $TRUE ;
print "yes" if $y | 1 ;
print "yes" if $TRUE | $y ;
$r = $y | $z ; # Creates a new Math::Logic object with the resultant truth value
print "true" if $y->or( $z ) == $TRUE ;
Applies logical or to two objects. The truth table used depends on the
object's C<-degree> (and in the case of 3-degree logic on the C<-propagate>).
(See the truth tables above.)
=head2 xor and ^ (object method)
print "true" if ( $y ^ $z ) == $TRUE ;
print "yes" if $y ^ 0 ;
print "yes" if $TRUE ^ $y ;
$r = $y ^ $z ; # Creates a new Math::Logic object with the resultant truth value
print "true" if $y->xor( $z ) == $TRUE ;
Applies logical xor to two objects. The truth table used depends on the
object's C<-degree>. (See the truth tables above.)
=head2 not and ! (object method)
print "true" if ! $y == $TRUE ;
$r = ! $y ; # Creates a new Math::Logic object with the resultant truth value
print "true" if $y->not == $TRUE ;
Applies logical not to the object. The truth table used depends on the
object's C<-degree>. (See the truth tables above.)
=head2 comparisons and <=> (object method)
All the standard (numeric) comparison operators may be applied to Math::Logic
objects, i.e. <, <=, >, =>, ==, != and <=>.
=head2 typecasting
The only typecasting that appears to make sense is between 2 and 3-degree
logic. There is no direct support for it but it can be achieved thus:
my $x = Math::Logic->new_from_string( '1,2' ) ; # TRUE 2-degree
my $y = Math::Logic->new_from_string( '0,3' ) ; # FALSE 3-degree
my $z = Math::Logic->new_from_string( '-1,3' ) ; # UNDEF 3-degree
$x3 = $x->new( -degree => 3 ) ;
$y2 = $y->new( -degree => 2 ) ;
$z2 = $y->new( -degree => 2 ) ; # UNDEF converted silently to FALSE
=head1 BUGS
Multi-degree logic has a minimum degree of 4, i.e. 5-value, 0..4.
If you use & on two incompatible Math::Logic objects perl dies; I believe that
this is due to a problem with overload: it does not occur with perl 5.6.0.
=head1 CHANGES
2000/05/25
No changes; just corrected an error in the tarball that meant the test would
fail in some cases due to permissions problem.
2000/05/22
Dropped use of readonly pragma.
2000/04/26
Deleted quite a lot of internal error checks to improve speed.
Class is now inheritable.
2000/04/15
Have switched constants to readonly scalars, i.e. $TRUE instead of TRUE etc.
This makes them easier to use for certain things, e.g. string interpolation
and as array indexes or hash keys. The (now deprecated) constants still work
but you are recommended to use the constant scalars instead. You will need
to install C which should be available from wherever you got
Math::Logic.
The bugs with overload do not occur with perl 5.6.0. Added two tests which are
run if perl's version is > 5.005.
2000/02/27
Numerous minor documentation changes to clarify terminology.
Two bugs noted.
More tests added.
2000/02/23
Corrected multi-degree xor to match the truth table equivalence, i.e.
xor(a,b) == and(or(a,b),not(and(a,b)))
which can be expressed in Math::Logic as
$a->xor( $b ) == $a->or( $b )->and( $a->and( $b )->not )
or as
$a ^ $b == ( $a | $b ) & ( ! ( $a & $b ) )
2000/02/22
Minor correction to _croak so that error messages don't list filename and line
twice; plus other minor cleanups to improve error output.
Changed the way new_from_string handles string truth values; numeric truth
values operate as before.
2000/02/21
Added incompatible method and now deprecate compatible method; this provides
better error messages; updated test script.
2000/02/20
Minor documentation fixes. Also eliminated a warning that occurred under
5.005.
2000/02/19
First version. Ideas taken from my Math::Logic3 and (unpublished) Math::Fuzzy;
this module is intended to supercede both.
=head1 AUTHOR
Mark Summerfield. I can be contacted as -
please include the word 'logic' in the subject line.
=head1 COPYRIGHT
Copyright (c) Mark Summerfield 2000. All Rights Reserved.
This module may be used/distributed/modified under the LGPL.
=cut