24 #ifndef COIN_SOVRMLVISIBILITYSENSOR_H
25 #define COIN_SOVRMLVISIBILITYSENSOR_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoNode.h>
29 #include <Inventor/fields/SoSFTime.h>
30 #include <Inventor/fields/SoSFBool.h>
31 #include <Inventor/fields/SoSFVec3f.h>
39 static void initClass(
void);
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:41
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:30
The SoSFTime class is a container for an SbTime value.
Definition: SoSFTime.h:31
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:31
The SoVRMLVisibilitySensor class will generate events based on visibility.
Definition: SoVRMLVisibilitySensor.h:34
SoSFBool isActive
Definition: SoVRMLVisibilitySensor.h:48
SoSFBool enabled
Definition: SoVRMLVisibilitySensor.h:44
SoSFTime enterTime
Definition: SoVRMLVisibilitySensor.h:46
SoSFVec3f size
Definition: SoVRMLVisibilitySensor.h:43
SoSFVec3f center
Definition: SoVRMLVisibilitySensor.h:42
SoSFTime exitTime
Definition: SoVRMLVisibilitySensor.h:47
#define SO_NODE_HEADER(classname)