VTK  9.0.1
vtkPolyDataMapper.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkPolyDataMapper.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
25 #ifndef vtkPolyDataMapper_h
26 #define vtkPolyDataMapper_h
27 
28 #include "vtkMapper.h"
29 #include "vtkRenderingCoreModule.h" // For export macro
30 //#include "vtkTexture.h" // used to include texture unit enum.
31 
32 class vtkPolyData;
33 class vtkRenderer;
34 class vtkRenderWindow;
35 
36 class VTKRENDERINGCORE_EXPORT vtkPolyDataMapper : public vtkMapper
37 {
38 public:
40  vtkTypeMacro(vtkPolyDataMapper, vtkMapper);
41  void PrintSelf(ostream& os, vtkIndent indent) override;
42 
46  virtual void RenderPiece(vtkRenderer*, vtkActor*){};
47 
51  void Render(vtkRenderer* ren, vtkActor* act) override;
52 
54 
60 
62 
65  void Update(int port) override;
66  void Update() override;
67  vtkTypeBool Update(int port, vtkInformationVector* requests) override;
68  vtkTypeBool Update(vtkInformation* requests) override;
70 
72 
75  vtkSetMacro(Piece, int);
76  vtkGetMacro(Piece, int);
77  vtkSetMacro(NumberOfPieces, int);
78  vtkGetMacro(NumberOfPieces, int);
79  vtkSetMacro(NumberOfSubPieces, int);
80  vtkGetMacro(NumberOfSubPieces, int);
82 
84 
87  vtkSetMacro(GhostLevel, int);
88  vtkGetMacro(GhostLevel, int);
90 
92 
100  vtkSetMacro(SeamlessU, bool);
101  vtkGetMacro(SeamlessU, bool);
102  vtkBooleanMacro(SeamlessU, bool);
103  vtkSetMacro(SeamlessV, bool);
104  vtkGetMacro(SeamlessV, bool);
105  vtkBooleanMacro(SeamlessV, bool);
107 
112  double* GetBounds() VTK_SIZEHINT(6) override;
113  void GetBounds(double bounds[6]) override { this->Superclass::GetBounds(bounds); }
114 
118  void ShallowCopy(vtkAbstractMapper* m) override;
119 
132  virtual void MapDataArrayToVertexAttribute(const char* vertexAttributeName,
133  const char* dataArrayName, int fieldAssociation, int componentno = -1);
134 
135  // Specify a data array to use as the texture coordinate
136  // for a named texture. See vtkProperty.h for how to
137  // name textures.
139  const char* textureName, const char* dataArrayName, int fieldAssociation, int componentno = -1);
140 
144  virtual void RemoveVertexAttributeMapping(const char* vertexAttributeName);
145 
150 
156 
157 protected:
159  ~vtkPolyDataMapper() override {}
160 
166  virtual void ComputeBounds();
167 
168  int Piece;
172  bool SeamlessU, SeamlessV;
173 
175 
176 private:
177  vtkPolyDataMapper(const vtkPolyDataMapper&) = delete;
178  void operator=(const vtkPolyDataMapper&) = delete;
179 };
180 
181 #endif
virtual double * GetBounds()=0
Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax,...
abstract class specifies interface to map data
represents an object (geometry & properties) in a rendered scene
Definition: vtkActor.h:46
a simple class to control print indentation
Definition: vtkIndent.h:34
Store zero or more vtkInformation instances.
Store vtkAlgorithm input/output information.
abstract class specifies interface to map data to graphics primitives
Definition: vtkMapper.h:81
map vtkPolyData to graphics primitives
virtual void MapDataArrayToVertexAttribute(const char *vertexAttributeName, const char *dataArrayName, int fieldAssociation, int componentno=-1)
Select a data array from the point/cell data and map it to a generic vertex attribute.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkPolyData * GetInput()
virtual void RemoveAllVertexAttributeMappings()
Remove all vertex attributes.
void ShallowCopy(vtkAbstractMapper *m) override
Make a shallow copy of this mapper.
vtkTypeBool ProcessRequest(vtkInformation *, vtkInformationVector **, vtkInformationVector *) override
see vtkAlgorithm for details
void Update(int port) override
Bring this algorithm's outputs up-to-date.
virtual void MapDataArrayToMultiTextureAttribute(const char *textureName, const char *dataArrayName, int fieldAssociation, int componentno=-1)
virtual void RemoveVertexAttributeMapping(const char *vertexAttributeName)
Remove a vertex attribute mapping.
double * GetBounds() override
Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax,...
void Render(vtkRenderer *ren, vtkActor *act) override
This calls RenderPiece (in a for loop if streaming is necessary).
vtkTypeBool Update(vtkInformation *requests) override
Convenience method to update an algorithm after passing requests to its first output port.
vtkTypeBool Update(int port, vtkInformationVector *requests) override
This method enables the passing of data requests to the algorithm to be used during execution (in add...
void Update() override
virtual void RenderPiece(vtkRenderer *, vtkActor *)
Implemented by sub classes.
void SetInputData(vtkPolyData *in)
Specify the input data to map.
int FillInputPortInformation(int, vtkInformation *) override
Fill the input port information objects for this algorithm.
static vtkPolyDataMapper * New()
virtual void ComputeBounds()
Called in GetBounds().
~vtkPolyDataMapper() override
concrete dataset represents vertices, lines, polygons, and triangle strips
Definition: vtkPolyData.h:85
create a window for renderers to draw into
abstract specification for renderers
Definition: vtkRenderer.h:68
@ port
Definition: vtkX3D.h:453
std::map< DataSetType, DataSet > Piece
Definition: VTXTypes.h:54
int vtkTypeBool
Definition: vtkABI.h:69
#define VTK_SIZEHINT(...)