<VTKFile type="HyperTreeGrid" version="2.0" byte_order="LittleEndian" header_type="UInt32">
  <HyperTreeGrid BranchFactor="2" TransposedRootIndexing="0" Dimensions="3 1 1">
    <Grid>
      <DataArray type="Float64" Name="XCoordinates" NumberOfTuples="3" format="ascii" RangeMin="0" RangeMax="2">
        0 1 2
      </DataArray>
      <DataArray type="Float64" Name="YCoordinates" NumberOfTuples="1" format="ascii" RangeMin="0" RangeMax="0">
        0
      </DataArray>
      <DataArray type="Float64" Name="ZCoordinates" NumberOfTuples="1" format="ascii" RangeMin="0" RangeMax="0">
        0
      </DataArray>
    </Grid>
    <Trees>
        <DataArray type="Bit" Name="Descriptors" NumberOfTuples="6" format="ascii" RangeMin="0" RangeMax="1">
          1 1 0 1 1 0
        </DataArray>
        <DataArray type="Int64" Name="NumberOfVerticesPerDepth" NumberOfTuples="6" format="ascii" RangeMin="1" RangeMax="2">
          1 2 2 1 2 2
        </DataArray>
        <DataArray type="Int64" Name="TreeIds" NumberOfTuples="2" format="ascii" RangeMin="0" RangeMax="1">
          0 1
        </DataArray>
        <DataArray type="UInt32" Name="DepthPerTree" NumberOfTuples="2" format="ascii" RangeMin="3" RangeMax="3">
          3 3
        </DataArray>
        <DataArray type="Bit" Name="Mask" NumberOfTuples="10" format="ascii" RangeMin="0" RangeMax="1">
          0 0 0 0 1
          0 0 0 1 0
        </DataArray>
    </Trees>
    <CellData>
        <DataArray type="Float64" Name="Depth" NumberOfTuples="10" format="ascii" RangeMin="0" RangeMax="2">
          0 1 1 2 2 0
          1 1 2 2
        </DataArray>
    </CellData>
  </HyperTreeGrid>
</VTKFile>
