From: Eric Dumazet <dada1@cosmosbay.com>

This is a multi-part message in MIME format.  If the cpu lacks 3DNOW
feature, we can use a normal prefetcht0 instruction instead of NOP5. 
"prefetchw (%rxx)" and "prefetcht0 (%rxx)" have the same length, ranging
from 3 to 5 bytes depending on the register.  So this patch even helps
AMD64, shortening the length of the code.

Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Cc: Andi Kleen <ak@muc.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
---

 include/asm-x86_64/processor.h |    2 +-
 1 files changed, 1 insertion(+), 1 deletion(-)

diff -puN include/asm-x86_64/processor.h~x86_64-prefetchw-can-fall-back-to-prefetch-if-3dnow include/asm-x86_64/processor.h
--- devel/include/asm-x86_64/processor.h~x86_64-prefetchw-can-fall-back-to-prefetch-if-3dnow	2005-07-30 00:44:02.000000000 -0700
+++ devel-akpm/include/asm-x86_64/processor.h	2005-07-30 00:44:02.000000000 -0700
@@ -398,7 +398,7 @@ static inline void prefetch(void *x) 
 #define ARCH_HAS_PREFETCHW 1
 static inline void prefetchw(void *x) 
 { 
-	alternative_input(ASM_NOP5,
+	alternative_input("prefetcht0 (%1)",
 			  "prefetchw (%1)",
 			  X86_FEATURE_3DNOW,
 			  "r" (x));
_