QGLContext Class Reference
Constructor
- void QGLContext(QGLFormat format)
- void QGLContext(QGLFormat format, QPaintDevice device)
Constructor Properties
- prototype: The QGLContext prototype object
- bool areSharing(QGLContext context1, QGLContext context2)
- QGLContext currentContext()
- void setTextureCacheLimit(int size)
- int textureCacheLimit()
Prototype Object Properties
- bool create(QGLContext shareContext)
- QPaintDevice device()
- void doneCurrent()
- QGLFormat format()
- bool isSharing()
- bool isValid()
- void makeCurrent()
- QColor overlayTransparentColor()
- QGLFormat requestedFormat()
- void reset()
- void setFormat(QGLFormat format)
- void swapBuffers()
Instance Properties
QGLContext objects have no special properties beyond those inherited from the QGLContext prototype object.