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cuGLRegisterBufferObject |
( |
GLuint |
bufferobj |
) |
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Registers the buffer object specified by bufferobj for access by CUDA. This function must be called before CUDA can map the buffer object. There must be a valid OpenGL context bound to the current thread when this function is called, and the buffer name is resolved by that context.
- Parameters:
-
| bufferobj | - The name of the buffer object to register. |
- Returns:
- CUDA_SUCCESS, CUDA_ERROR_DEINITIALIZED, CUDA_ERROR_NOT_INITIALIZED, CUDA_ERROR_INVALID_CONTEXT, CUDA_ERROR_ALREADY_MAPPED
- Note:
- Note that this function may also return error codes from previous, asynchronous launches.
- See also:
- cuGLCtxCreate, cuGLMapBufferObject, cuGLUnmapBufferObject, cuGLMapBufferObjectAsync, cuGLUnmapBufferObjectAsync, cuGLSetBufferObjectMapFlags, cuGLUnregisterBufferObject, cuWGLGetDevice
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