#include <OgreStaticGeometry.h>
Public Member Functions | |
GeometryBucket (MaterialBucket *parent, const String &formatString, const VertexData *vData, const IndexData *iData) | |
virtual | ~GeometryBucket () |
MaterialBucket * | getParent (void) |
const VertexData * | getVertexData (void) const |
Get the vertex data for this geometry. | |
const IndexData * | getIndexData (void) const |
Get the index data for this geometry. | |
const MaterialPtr & | getMaterial (void) const |
Retrieves a weak reference to the material this renderable object uses.
| |
Technique * | getTechnique (void) const |
Retrieves a pointer to the Material Technique this renderable object uses. | |
void | getRenderOperation (RenderOperation &op) |
Gets the render operation required to send this object to the frame buffer. | |
void | getWorldTransforms (Matrix4 *xform) const |
Gets the world transform matrix / matrices for this renderable object. | |
const Quaternion & | getWorldOrientation (void) const |
Gets the worldspace orientation of this renderable; this is used in order to more efficiently update parameters to vertex & fragment programs, since inverting Quaterion and Vector in order to derive object-space positions / directions for cameras and lights is much more efficient than inverting a complete 4x4 matrix, and also eliminates problems introduced by scaling. | |
const Vector3 & | getWorldPosition (void) const |
Gets the worldspace position of this renderable; this is used in order to more efficiently update parameters to vertex & fragment programs, since inverting Quaterion and Vector in order to derive object-space positions / directions for cameras and lights is much more efficient than inverting a complete 4x4 matrix, and also eliminates problems introduced by scaling. | |
Real | getSquaredViewDepth (const Camera *cam) const |
Returns the camera-relative squared depth of this renderable. | |
const LightList & | getLights (void) const |
Gets a list of lights, ordered relative to how close they are to this renderable. | |
bool | getCastsShadows (void) const |
Method which reports whether this renderable would normally cast a shadow. | |
bool | assign (QueuedGeometry *qsm) |
Try to assign geometry to this bucket. | |
void | build (bool stencilShadows) |
Build. | |
void | dump (std::ofstream &of) const |
Dump contents for diagnostics. | |
virtual unsigned short | getNumWorldTransforms (void) const |
Returns the number of world transform matrices this renderable requires. | |
void | setUseIdentityProjection (bool useIdentityProjection) |
Sets whether or not to use an 'identity' projection. | |
bool | getUseIdentityProjection (void) const |
Returns whether or not to use an 'identity' projection. | |
void | setUseIdentityView (bool useIdentityView) |
Sets whether or not to use an 'identity' view. | |
bool | getUseIdentityView (void) const |
Returns whether or not to use an 'identity' view. | |
virtual bool | getNormaliseNormals (void) const |
Returns whether or not this Renderable wishes the hardware to normalise normals. | |
virtual const PlaneList & | getClipPlanes () const |
void | setCustomParameter (size_t index, const Vector4 &value) |
Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters. | |
const Vector4 & | getCustomParameter (size_t index) const |
Gets the custom value associated with this Renderable at the given index. | |
virtual void | _updateCustomGpuParameter (const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const |
Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows. | |
virtual void | setPolygonModeOverrideable (bool override) |
Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. | |
virtual bool | getPolygonModeOverrideable (void) const |
Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. | |
Protected Types | |
typedef std::map < size_t, Vector4 > | CustomParameterMap |
Protected Member Functions | |
template<typename T> | |
void | copyIndexes (const T *src, T *dst, size_t count, size_t indexOffset) |
Protected Attributes | |
QueuedGeometryList | mQueuedGeometry |
Geometry which has been queued up pre-build (not for deallocation). | |
MaterialBucket * | mParent |
Pointer to parent bucket. | |
String | mFormatString |
String identifying the vertex / index format. | |
VertexData * | mVertexData |
Vertex information, includes current number of vertices committed to be a part of this bucket. | |
IndexData * | mIndexData |
Index information, includes index type which limits the max number of vertices which are allowed in one bucket. | |
HardwareIndexBuffer::IndexType | mIndexType |
Size of indexes. | |
size_t | mMaxVertexIndex |
Maximum vertex indexable. | |
CustomParameterMap | mCustomParameters |
bool | mPolygonModeOverrideable |
bool | mUseIdentityProjection |
bool | mUseIdentityView |
Static Protected Attributes | |
static const PlaneList | msDummyPlaneList |
It also acts as the renderable.
Definition at line 183 of file OgreStaticGeometry.h.
typedef std::map<size_t, Vector4> Ogre::Renderable::CustomParameterMap [protected, inherited] |
Definition at line 285 of file OgreRenderable.h.
Ogre::StaticGeometry::GeometryBucket::GeometryBucket | ( | MaterialBucket * | parent, | |
const String & | formatString, | |||
const VertexData * | vData, | |||
const IndexData * | iData | |||
) |
virtual Ogre::StaticGeometry::GeometryBucket::~GeometryBucket | ( | ) | [virtual] |
void Ogre::StaticGeometry::GeometryBucket::copyIndexes | ( | const T * | src, | |
T * | dst, | |||
size_t | count, | |||
size_t | indexOffset | |||
) | [protected] |
Definition at line 204 of file OgreStaticGeometry.h.
MaterialBucket* Ogre::StaticGeometry::GeometryBucket::getParent | ( | void | ) |
Definition at line 222 of file OgreStaticGeometry.h.
const VertexData* Ogre::StaticGeometry::GeometryBucket::getVertexData | ( | void | ) | const |
const IndexData* Ogre::StaticGeometry::GeometryBucket::getIndexData | ( | void | ) | const |
const MaterialPtr& Ogre::StaticGeometry::GeometryBucket::getMaterial | ( | void | ) | const [virtual] |
Retrieves a weak reference to the material this renderable object uses.
Implements Ogre::Renderable.
Technique* Ogre::StaticGeometry::GeometryBucket::getTechnique | ( | void | ) | const [virtual] |
void Ogre::StaticGeometry::GeometryBucket::getRenderOperation | ( | RenderOperation & | op | ) | [virtual] |
Gets the render operation required to send this object to the frame buffer.
Implements Ogre::Renderable.
void Ogre::StaticGeometry::GeometryBucket::getWorldTransforms | ( | Matrix4 * | xform | ) | const [virtual] |
Gets the world transform matrix / matrices for this renderable object.
Implements Ogre::Renderable.
const Quaternion& Ogre::StaticGeometry::GeometryBucket::getWorldOrientation | ( | void | ) | const [virtual] |
Gets the worldspace orientation of this renderable; this is used in order to more efficiently update parameters to vertex & fragment programs, since inverting Quaterion and Vector in order to derive object-space positions / directions for cameras and lights is much more efficient than inverting a complete 4x4 matrix, and also eliminates problems introduced by scaling.
Implements Ogre::Renderable.
const Vector3& Ogre::StaticGeometry::GeometryBucket::getWorldPosition | ( | void | ) | const [virtual] |
Gets the worldspace position of this renderable; this is used in order to more efficiently update parameters to vertex & fragment programs, since inverting Quaterion and Vector in order to derive object-space positions / directions for cameras and lights is much more efficient than inverting a complete 4x4 matrix, and also eliminates problems introduced by scaling.
Implements Ogre::Renderable.
Real Ogre::StaticGeometry::GeometryBucket::getSquaredViewDepth | ( | const Camera * | cam | ) | const [virtual] |
Returns the camera-relative squared depth of this renderable.
Implements Ogre::Renderable.
const LightList& Ogre::StaticGeometry::GeometryBucket::getLights | ( | void | ) | const [virtual] |
Gets a list of lights, ordered relative to how close they are to this renderable.
Implements Ogre::Renderable.
bool Ogre::StaticGeometry::GeometryBucket::getCastsShadows | ( | void | ) | const [virtual] |
Method which reports whether this renderable would normally cast a shadow.
Reimplemented from Ogre::Renderable.
bool Ogre::StaticGeometry::GeometryBucket::assign | ( | QueuedGeometry * | qsm | ) |
Try to assign geometry to this bucket.
void Ogre::StaticGeometry::GeometryBucket::build | ( | bool | stencilShadows | ) |
Build.
void Ogre::StaticGeometry::GeometryBucket::dump | ( | std::ofstream & | of | ) | const |
Dump contents for diagnostics.
virtual unsigned short Ogre::Renderable::getNumWorldTransforms | ( | void | ) | const [virtual, inherited] |
Returns the number of world transform matrices this renderable requires.
Reimplemented in Ogre::BorderRenderable, Ogre::InstancedGeometry::GeometryBucket, and Ogre::SubEntity.
Definition at line 111 of file OgreRenderable.h.
void Ogre::Renderable::setUseIdentityProjection | ( | bool | useIdentityProjection | ) | [inherited] |
Sets whether or not to use an 'identity' projection.
Definition at line 122 of file OgreRenderable.h.
bool Ogre::Renderable::getUseIdentityProjection | ( | void | ) | const [inherited] |
Returns whether or not to use an 'identity' projection.
Definition at line 136 of file OgreRenderable.h.
void Ogre::Renderable::setUseIdentityView | ( | bool | useIdentityView | ) | [inherited] |
Sets whether or not to use an 'identity' view.
Definition at line 147 of file OgreRenderable.h.
bool Ogre::Renderable::getUseIdentityView | ( | void | ) | const [inherited] |
Returns whether or not to use an 'identity' view.
Definition at line 161 of file OgreRenderable.h.
virtual bool Ogre::Renderable::getNormaliseNormals | ( | void | ) | const [virtual, inherited] |
Returns whether or not this Renderable wishes the hardware to normalise normals.
Reimplemented in Ogre::SubEntity.
Definition at line 171 of file OgreRenderable.h.
virtual const PlaneList& Ogre::Renderable::getClipPlanes | ( | ) | const [virtual, inherited] |
Definition at line 179 of file OgreRenderable.h.
void Ogre::Renderable::setCustomParameter | ( | size_t | index, | |
const Vector4 & | value | |||
) | [inherited] |
Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters.
index | The index with which to associate the value. Note that this does not have to start at 0, and can include gaps. It also has no direct correlation with a GPU program parameter index - the mapping between the two is performed by the ACT_CUSTOM entry, if that is used. | |
value | The value to associate. |
Definition at line 204 of file OgreRenderable.h.
const Vector4& Ogre::Renderable::getCustomParameter | ( | size_t | index | ) | const [inherited] |
Gets the custom value associated with this Renderable at the given index.
@see | setCustomParaemter for full details. |
Definition at line 213 of file OgreRenderable.h.
References Ogre::Exception::ERR_ITEM_NOT_FOUND, and OGRE_EXCEPT.
virtual void Ogre::Renderable::_updateCustomGpuParameter | ( | const GpuProgramParameters::AutoConstantEntry & | constantEntry, | |
GpuProgramParameters * | params | |||
) | const [virtual, inherited] |
Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows.
constantEntry | The auto constant entry referring to the parameter being updated | |
params | The parameters object which this method should call to set the updated parameters. |
Reimplemented in Ogre::SubEntity.
Definition at line 252 of file OgreRenderable.h.
References Ogre::GpuProgramParameters::_writeRawConstant(), Ogre::GpuProgramParameters::AutoConstantEntry::data, Ogre::GpuProgramParameters::AutoConstantEntry::elementCount, and Ogre::GpuProgramParameters::AutoConstantEntry::physicalIndex.
virtual void Ogre::Renderable::setPolygonModeOverrideable | ( | bool | override | ) | [virtual, inherited] |
Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
override | true means that a lower camera detail will override this renderables detail level, false means it won't. |
Definition at line 269 of file OgreRenderable.h.
virtual bool Ogre::Renderable::getPolygonModeOverrideable | ( | void | ) | const [virtual, inherited] |
Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
Reimplemented in Ogre::BorderRenderable.
Definition at line 277 of file OgreRenderable.h.
Geometry which has been queued up pre-build (not for deallocation).
Definition at line 187 of file OgreStaticGeometry.h.
Vertex information, includes current number of vertices committed to be a part of this bucket.
Definition at line 194 of file OgreStaticGeometry.h.
Index information, includes index type which limits the max number of vertices which are allowed in one bucket.
Definition at line 197 of file OgreStaticGeometry.h.
size_t Ogre::StaticGeometry::GeometryBucket::mMaxVertexIndex [protected] |
const PlaneList Ogre::Renderable::msDummyPlaneList [static, protected, inherited] |
Definition at line 284 of file OgreRenderable.h.
CustomParameterMap Ogre::Renderable::mCustomParameters [protected, inherited] |
Definition at line 286 of file OgreRenderable.h.
bool Ogre::Renderable::mPolygonModeOverrideable [protected, inherited] |
Definition at line 287 of file OgreRenderable.h.
bool Ogre::Renderable::mUseIdentityProjection [protected, inherited] |
Definition at line 288 of file OgreRenderable.h.
bool Ogre::Renderable::mUseIdentityView [protected, inherited] |
Definition at line 289 of file OgreRenderable.h.
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Mon Jun 16 12:54:06 2008