ISDNIUA Member List

This is the complete list of members for ISDNIUA, including all inherited members.

alive() const GenObject [virtual]
allowUnack() const ISDNLayer2 [inline]
TelEngine::attach(ISDNLayer3 *layer3)ISDNLayer2 [virtual]
TelEngine::SIGTRAN::attach(Socket *socket, Transport trans)SIGTRAN [protected, virtual]
autoRestart() const ISDNLayer2 [inline]
changeState(State newState)ISDNLayer2 [protected]
changeType()ISDNLayer2 [protected]
cleanup()=0ISDNLayer2 [pure virtual]
dataLinkState(bool cmd, bool value)ISDNLayer2 [protected]
debugAt(int level) const DebugEnabler
debugChain(const DebugEnabler *chain=0)DebugEnabler [inline]
debugChained() const DebugEnabler [inline]
debugCopy(const DebugEnabler *original=0)DebugEnabler
debugEnabled() const DebugEnabler [inline]
debugEnabled(bool enable)DebugEnabler [inline]
DebugEnabler(int level=TelEngine::debugLevel(), bool enabled=true)DebugEnabler [inline]
debugLevel() const DebugEnabler [inline]
debugLevel(int level)DebugEnabler
debugName() const DebugEnabler [inline]
debugName(const char *name)DebugEnabler [inline, protected]
destruct()GenObject [virtual]
detach()SignallingComponent [protected, virtual]
detectType() const ISDNLayer2 [inline]
engine() const SignallingComponent [inline]
Established enum value (defined in ISDNLayer2)ISDNLayer2
getObject(const String &name) const GenObject [virtual]
idleTimeout()ISDNLayer2 [protected]
insert(SignallingComponent *component)SignallingComponent [protected]
ISDNIUA(const NamedList &params, const char *name=0)ISDNIUA [inline, protected]
ISDNLayer2(const NamedList &params, const char *name=0)ISDNLayer2 [protected]
maxUserData() const ISDNLayer2 [inline]
multipleFrame(bool establish, bool force)ISDNLayer2 [inline, virtual]
multipleFrameEstablished(bool confirm, bool timeout)ISDNLayer2 [protected]
multipleFrameReleased(bool confirm, bool timeout)ISDNLayer2 [protected]
network() const ISDNLayer2 [inline]
None enum value (defined in SIGTRAN)SIGTRAN
processMSG(unsigned char msgVersion, unsigned char msgClass, unsigned char msgType, const DataBlock &msg)=0SIGTRAN [protected, pure virtual]
receiveData(const DataBlock &data, bool ack)ISDNLayer2 [protected]
Released enum value (defined in ISDNLayer2)ISDNLayer2
sapi() const ISDNLayer2 [inline]
Sctp enum value (defined in SIGTRAN)SIGTRAN
sendData(const DataBlock &data, bool ack)ISDNLayer2 [inline, virtual]
setName(const char *name)SignallingComponent [protected]
SignallingComponent(const char *name=0)SignallingComponent [inline, protected]
SIGTRAN()SIGTRAN
state() const ISDNLayer2 [inline]
State enum nameISDNLayer2
stateName(State s)ISDNLayer2 [inline, static]
Tcp enum value (defined in SIGTRAN)SIGTRAN
tei() const ISDNLayer2 [inline]
teiAssigned() const ISDNLayer2 [inline]
teiAssigned(bool status)ISDNLayer2 [protected]
terminate()SIGTRAN [virtual]
timerTick(const Time &when)SignallingComponent [protected, virtual]
toString() const SignallingComponent [virtual]
Transport enum nameSIGTRAN
Unix enum value (defined in SIGTRAN)SIGTRAN
WaitEstablish enum value (defined in ISDNLayer2)ISDNLayer2
WaitRelease enum value (defined in ISDNLayer2)ISDNLayer2
~DebugEnabler() (defined in DebugEnabler)DebugEnabler [inline]
~GenObject()GenObject [inline, virtual]
~ISDNIUA()ISDNIUA [inline, protected, virtual]
~ISDNLayer2()ISDNLayer2 [virtual]
~SignallingComponent()SignallingComponent [virtual]
~SIGTRAN()SIGTRAN [virtual]


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