org.sunflow.core.shader
Class TexturedPhongShader

java.lang.Object
  extended by org.sunflow.core.shader.PhongShader
      extended by org.sunflow.core.shader.TexturedPhongShader
All Implemented Interfaces:
RenderObject, Shader

public class TexturedPhongShader
extends PhongShader


Constructor Summary
TexturedPhongShader()
           
 
Method Summary
 Color getDiffuse(ShadingState state)
           
 boolean update(ParameterList pl, SunflowAPI api)
          Update this object given a list of parameters.
 
Methods inherited from class org.sunflow.core.shader.PhongShader
getRadiance, scatterPhoton
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

TexturedPhongShader

public TexturedPhongShader()
Method Detail

update

public boolean update(ParameterList pl,
                      SunflowAPI api)
Description copied from interface: RenderObject
Update this object given a list of parameters. This method is guarenteed to be called at least once on every object, but it should correctly handle empty parameter lists. This means that the object should be in a valid state from the time it is constructed. This method should also return true or false depending on whether the update was succesfull or not.

Specified by:
update in interface RenderObject
Overrides:
update in class PhongShader
Parameters:
pl - list of parameters to read from
api - reference to the current scene
Returns:
true if the update is succesfull, false otherwise

getDiffuse

public Color getDiffuse(ShadingState state)
Overrides:
getDiffuse in class PhongShader