ROL
ROL::StdBoundConstraint< Real > Member List

This is the complete list of members for ROL::StdBoundConstraint< Real >, including all inherited members.

activate(void)ROL::BoundConstraint< Real >
activateLower(void)ROL::BoundConstraint< Real >
activateUpper(void)ROL::BoundConstraint< Real >
BoundConstraint(void)ROL::BoundConstraint< Real >
BoundConstraint(const Vector< Real > &x)ROL::BoundConstraint< Real >
computeProjectedGradient(Vector< Real > &g, const Vector< Real > &x)ROL::BoundConstraint< Real >
computeProjectedStep(Vector< Real > &v, const Vector< Real > &x)ROL::BoundConstraint< Real >
deactivate(void)ROL::BoundConstraint< Real >
deactivateLower(void)ROL::BoundConstraint< Real >
deactivateUpper(void)ROL::BoundConstraint< Real >
dim_ROL::StdBoundConstraint< Real >private
getLowerBound(void) constROL::BoundConstraint< Real >virtual
getUpperBound(void) constROL::BoundConstraint< Real >virtual
isActivated(void) constROL::BoundConstraint< Real >
isFeasible(const Vector< Real > &x) overrideROL::StdBoundConstraint< Real >virtual
isLowerActivated(void) constROL::BoundConstraint< Real >
isUpperActivated(void) constROL::BoundConstraint< Real >
lower_ROL::BoundConstraint< Real >protected
min_diff_ROL::StdBoundConstraint< Real >private
project(Vector< Real > &x) overrideROL::StdBoundConstraint< Real >virtual
projectInterior(Vector< Real > &x) overrideROL::StdBoundConstraint< Real >virtual
pruneActive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0))ROL::BoundConstraint< Real >
pruneActive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0))ROL::BoundConstraint< Real >
pruneInactive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0))ROL::BoundConstraint< Real >
pruneInactive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0))ROL::BoundConstraint< Real >
pruneLowerActive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0)) overrideROL::StdBoundConstraint< Real >virtual
pruneLowerActive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0)) overrideROL::StdBoundConstraint< Real >virtual
pruneLowerInactive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0))ROL::BoundConstraint< Real >
pruneLowerInactive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0))ROL::BoundConstraint< Real >
pruneUpperActive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0)) overrideROL::StdBoundConstraint< Real >virtual
pruneUpperActive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0)) overrideROL::StdBoundConstraint< Real >virtual
pruneUpperInactive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0))ROL::BoundConstraint< Real >
pruneUpperInactive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0))ROL::BoundConstraint< Real >
scale_ROL::StdBoundConstraint< Real >private
StdBoundConstraint(std::vector< Real > &x, bool isLower=false, Real scale=Real(1))ROL::StdBoundConstraint< Real >
StdBoundConstraint(std::vector< Real > &l, std::vector< Real > &u, Real scale=Real(1))ROL::StdBoundConstraint< Real >
upper_ROL::BoundConstraint< Real >protected
x_lo_ROL::StdBoundConstraint< Real >private
x_up_ROL::StdBoundConstraint< Real >private
~BoundConstraint()ROL::BoundConstraint< Real >inlinevirtual